Architecture is a way of looking at the fundamental operational structure of the computer. It is the blueprint of the requirements and design implementations for the various parts of a computer focusing largely on the way by which the central processing unit (CPU) performs internally and accesses addresses in memory. The key to a successful computing system is to select and interconnect hardware components that results in that a functional, cost-effective performance-driven machine. The topic of computer architecture addresses this. Instruction set architecture; Computer organization and System Design are three underlying aspects which need to be addressed
I will now discuss two CPU design philosophies which represent two controversial architectural philosophies
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Monday, August 10, 2009
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